Rolling 1d6: 3
Rolling 1d6: 3
Ronaldo swings back in a tight angle as if to show off his excellent horsemanship, but his swordsmanship is a little lacking in comparison. His swing fails to surprise the guard with its speed, and is parried with a resounding clang. The force of the impact causes Ronaldo's hand to feel a little numb.
Ronaldo and the guard pass one another once again, but Ronaldo can feel the reinforcements getting ever closer...
Brue reaches into his pocket for his smoke bomb, but the musketeer is too close to give him time for any funny movements. Another bayonet thrust passes under Brue's armpit as he leans away just in the nick of time, but the bayonet still bites into his flesh along the way.
Ruru sneaks through the smoke to the carriage and peeks inside, but there is no "minister" to be seen. Instead she finds several bags of powder cartridges, food, a few water skins.
Pepe groans a little as his arms give out, and he rolls on the ground a bit.
(Everybody not Ruru sees this)
In the time that Ruru, Brue, Pepe, and Ronaldo are doing what they are doing, the rest of the gang doesn't seem to be faring too well.
Sherry has managed wrestled one of the musketeers to the ground, but is finding it difficult to subdue the trained soldier quickly, and is locked in a contest of strength.
Harry and Joe have managed to take down a single musketeer between themselves with some less than chivalrous tactics, and are attempting to knock him out as he rolls around on the ground struggling to survive.
The woman officer has managed to take out Randy and Bob with her meter long metal cudgel, a weapon that is affectionately named the "toe-crusher" by its users for its ability to pulverize its user's toes when accidentally dropped. She is now headed toward Harry and Joe.