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		<title><![CDATA[Church of ProZ: Otaku Fortress - Announcements]]></title>
		<link>https://churchofproz.xyz/</link>
		<description><![CDATA[Church of ProZ: Otaku Fortress - https://churchofproz.xyz]]></description>
		<pubDate>Mon, 11 May 2026 15:44:02 +0000</pubDate>
		<generator>MyBB</generator>
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			<title><![CDATA[Domain Name change]]></title>
			<link>https://churchofproz.xyz/thread-247.html</link>
			<pubDate>Wed, 29 Dec 2021 15:16:39 -0500</pubDate>
			<dc:creator><![CDATA[<a href="https://churchofproz.xyz/member.php?action=profile&uid=4">Corenat Rovarnus</a>]]></dc:creator>
			<guid isPermaLink="false">https://churchofproz.xyz/thread-247.html</guid>
			<description><![CDATA[So I just renewed the hosting service and domain name for this abject failure of a dead site, and it got me thinking.<br /><br />No, I'm not gonna cancel it yet(I'm not that smart, I still have hope that something is gonna happen), but holding on to this churchofproz.com domain name seems to be getting more expensive year after year, and I figure I can save a couple bucks by changing it to a non .com name, like churchofproz.xyz . Just putting this out here in case the -1 people who still visit here have any ideas or would rather keep the dot com.]]></description>
			<content:encoded><![CDATA[So I just renewed the hosting service and domain name for this abject failure of a dead site, and it got me thinking.<br /><br />No, I'm not gonna cancel it yet(I'm not that smart, I still have hope that something is gonna happen), but holding on to this churchofproz.com domain name seems to be getting more expensive year after year, and I figure I can save a couple bucks by changing it to a non .com name, like churchofproz.xyz . Just putting this out here in case the -1 people who still visit here have any ideas or would rather keep the dot com.]]></content:encoded>
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			<title><![CDATA[Chicago Tribune Nelson Algren Literary Contest]]></title>
			<link>https://churchofproz.xyz/thread-160.html</link>
			<pubDate>Mon, 14 Jan 2019 14:17:30 -0500</pubDate>
			<dc:creator><![CDATA[<a href="https://churchofproz.xyz/member.php?action=profile&uid=3">SilkScarf</a>]]></dc:creator>
			<guid isPermaLink="false">https://churchofproz.xyz/thread-160.html</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">2019 CONTEST OPEN</span><br /><br />Press release - <a href="https://www.chicagotribune.com/lifestyles/books/literary-awards/ct-algren-contest-announcement-2019-20181121-story.html" target="_blank" rel="noopener" class="mycode_url">https://www.chicagotribune.com/lifestyles/books/literary-awards/ct-algren-contest-announcement-2019-20181121-story.html</a><br />Official Rules - <a href="https://www.chicagotribune.com/lifestyles/books/literary-awards/ct-2019-algren-rules-story.html" target="_blank" rel="noopener" class="mycode_url">https://www.chicagotribune.com/lifestyles/books/literary-awards/ct-2019-algren-rules-story.html</a><br /><span style="font-weight: bold;" class="mycode_b">SUBMIT HERE</span> when it opens --&gt; <a href="https://algren.submittable.com/submit" target="_blank" rel="noopener" class="mycode_url">https://algren.submittable.com/submit</a><br /><br />Key InfoZ:<br />- Deadline - January 31st, 2019 at 11:59 PM Central Time (Feb 1, 12:59 AM EST)<br />- No entry fee<br />- &#36;3500 grand prize, &#36;750 for 5 finalists<br />- &lt; 8000 words<br />- Up to 2 entries allowed]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">2019 CONTEST OPEN</span><br /><br />Press release - <a href="https://www.chicagotribune.com/lifestyles/books/literary-awards/ct-algren-contest-announcement-2019-20181121-story.html" target="_blank" rel="noopener" class="mycode_url">https://www.chicagotribune.com/lifestyles/books/literary-awards/ct-algren-contest-announcement-2019-20181121-story.html</a><br />Official Rules - <a href="https://www.chicagotribune.com/lifestyles/books/literary-awards/ct-2019-algren-rules-story.html" target="_blank" rel="noopener" class="mycode_url">https://www.chicagotribune.com/lifestyles/books/literary-awards/ct-2019-algren-rules-story.html</a><br /><span style="font-weight: bold;" class="mycode_b">SUBMIT HERE</span> when it opens --&gt; <a href="https://algren.submittable.com/submit" target="_blank" rel="noopener" class="mycode_url">https://algren.submittable.com/submit</a><br /><br />Key InfoZ:<br />- Deadline - January 31st, 2019 at 11:59 PM Central Time (Feb 1, 12:59 AM EST)<br />- No entry fee<br />- &#36;3500 grand prize, &#36;750 for 5 finalists<br />- &lt; 8000 words<br />- Up to 2 entries allowed]]></content:encoded>
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		<item>
			<title><![CDATA[Community Jam December 2018 Edition]]></title>
			<link>https://churchofproz.xyz/thread-156.html</link>
			<pubDate>Sat, 15 Dec 2018 09:23:04 -0500</pubDate>
			<dc:creator><![CDATA[<a href="https://churchofproz.xyz/member.php?action=profile&uid=4">Corenat Rovarnus</a>]]></dc:creator>
			<guid isPermaLink="false">https://churchofproz.xyz/thread-156.html</guid>
			<description><![CDATA[This may not be the best time as it's the holiday season and y'all are going about with presents and family, but if I shelve it now I don't know how long it'll be til I remember again.<br /><br />Let's start discussing options for the next community jam! This time around, there's only one hard rule:<br /><ul class="mycode_list"><li></li>
<li>Optimized Performance - Runs smoothly, or at all on a lower end PC.<br /></li>
</ul>
The rest are just suggestions, considered a plus but not a deal-breaker if the game lacks that feature:<br /><ul class="mycode_list"><li></li>
<li>Economic Accessibility - We're all big kids now, we can pay for games. Just not that new thing that came out last week that's still at full retail price of &#36;60.<br /></li>
<li>Flexible Player Count - It's actually more likely that we'll have less people than the required number so we won't have to deal with overflow, and we managed to do Reactive Drop with underpop just fine.<br /></li>
<li>Skill Accessibility - Low skill floor is preferred if its a game none of us have ever tried before. Otherwise, just make sure the veterans among us can explain enough to first time players before jumping in.<br /></li>
</ul>
<br />Now watch as I ignore everything I just said with the following suggestions:<br /><br />Fortnite - I'm prepared to embrace this mainstream cancer for the sake of the community, if you'll allow me.<br /><br />Surviv.io - Yeah, I'm serious. It's circles and sticks, there's no way it won't run on your computer. It's got the standard Battle Royale player count flexibility: solos, duos, squad.<br /><br />Realm Royale - Are you seeing a trend here? In this one there are no parachutes, you just smash the ground like a boss. Pseudo-RPG class system, gear forging, and mounts.]]></description>
			<content:encoded><![CDATA[This may not be the best time as it's the holiday season and y'all are going about with presents and family, but if I shelve it now I don't know how long it'll be til I remember again.<br /><br />Let's start discussing options for the next community jam! This time around, there's only one hard rule:<br /><ul class="mycode_list"><li></li>
<li>Optimized Performance - Runs smoothly, or at all on a lower end PC.<br /></li>
</ul>
The rest are just suggestions, considered a plus but not a deal-breaker if the game lacks that feature:<br /><ul class="mycode_list"><li></li>
<li>Economic Accessibility - We're all big kids now, we can pay for games. Just not that new thing that came out last week that's still at full retail price of &#36;60.<br /></li>
<li>Flexible Player Count - It's actually more likely that we'll have less people than the required number so we won't have to deal with overflow, and we managed to do Reactive Drop with underpop just fine.<br /></li>
<li>Skill Accessibility - Low skill floor is preferred if its a game none of us have ever tried before. Otherwise, just make sure the veterans among us can explain enough to first time players before jumping in.<br /></li>
</ul>
<br />Now watch as I ignore everything I just said with the following suggestions:<br /><br />Fortnite - I'm prepared to embrace this mainstream cancer for the sake of the community, if you'll allow me.<br /><br />Surviv.io - Yeah, I'm serious. It's circles and sticks, there's no way it won't run on your computer. It's got the standard Battle Royale player count flexibility: solos, duos, squad.<br /><br />Realm Royale - Are you seeing a trend here? In this one there are no parachutes, you just smash the ground like a boss. Pseudo-RPG class system, gear forging, and mounts.]]></content:encoded>
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			<title><![CDATA[Default posts per page?]]></title>
			<link>https://churchofproz.xyz/thread-151.html</link>
			<pubDate>Fri, 09 Nov 2018 23:26:59 -0500</pubDate>
			<dc:creator><![CDATA[<a href="https://churchofproz.xyz/member.php?action=profile&uid=4">Corenat Rovarnus</a>]]></dc:creator>
			<guid isPermaLink="false">https://churchofproz.xyz/thread-151.html</guid>
			<description><![CDATA[Hey hey people, Cory in the House.<br /><br />In case you didn't already know, you can change the number of posts in a thread displayed per page in the User CP. Of course, this only applies when you're logged in. The default number is displayed to everyone, even if you're not logged in.<br />Right now it's set to 20, as per the developer's recommendation for people with slower connections. I'm considering changing the default posts per page to 50 as that's what it was set to in the old forum.<br />This will greatly cut down on the page count of most threads, especially those long RPG ones. What do you think, everyone?<br /><br />BTW Poll closes in 2 days and if there's a tie I win.]]></description>
			<content:encoded><![CDATA[Hey hey people, Cory in the House.<br /><br />In case you didn't already know, you can change the number of posts in a thread displayed per page in the User CP. Of course, this only applies when you're logged in. The default number is displayed to everyone, even if you're not logged in.<br />Right now it's set to 20, as per the developer's recommendation for people with slower connections. I'm considering changing the default posts per page to 50 as that's what it was set to in the old forum.<br />This will greatly cut down on the page count of most threads, especially those long RPG ones. What do you think, everyone?<br /><br />BTW Poll closes in 2 days and if there's a tie I win.]]></content:encoded>
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		<item>
			<title><![CDATA[Riot server outages]]></title>
			<link>https://churchofproz.xyz/thread-96.html</link>
			<pubDate>Tue, 03 Jul 2018 22:40:19 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://churchofproz.xyz/member.php?action=profile&uid=4">Corenat Rovarnus</a>]]></dc:creator>
			<guid isPermaLink="false">https://churchofproz.xyz/thread-96.html</guid>
			<description><![CDATA[The Riot IM server appears to be down, you can use this as temporary chat room.]]></description>
			<content:encoded><![CDATA[The Riot IM server appears to be down, you can use this as temporary chat room.]]></content:encoded>
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		<item>
			<title><![CDATA[How to Use Spoiler Tags]]></title>
			<link>https://churchofproz.xyz/thread-91.html</link>
			<pubDate>Thu, 21 Jun 2018 01:38:59 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://churchofproz.xyz/member.php?action=profile&uid=3">SilkScarf</a>]]></dc:creator>
			<guid isPermaLink="false">https://churchofproz.xyz/thread-91.html</guid>
			<description><![CDATA[As per @<a id="mention_7" href="user-7.html" class="mentionme_mention" title="Kaede's profile">Kaede</a> 's suggestion, spoilers tags have now been implemented! (They don't come with MyBB by default, strangely enough.<br /><br />There are three ways to use spoiler tags:<br /><br /><br />{diceroller-code}<br />Here are those three methods in action:<br /><br /><div class="spoiler">
			<div class="spoiler_title"><span class="spoiler_button" onclick="javascript: if(parentNode.parentNode.getElementsByTagName('div')[1].style.display == 'block'){ parentNode.parentNode.getElementsByTagName('div')[1].style.display = 'none'; this.innerHTML='Show Content'; } else { parentNode.parentNode.getElementsByTagName('div')[1].style.display = 'block'; this.innerHTML='Hide Content'; }">Show Content</span></div>
			<div class="spoiler_content" style="display: none;"><span class="spoiler_content_title">With Quotation Marks</span>As you would normally see for multi-word spoiler titles.</div>
		</div><br /><div class="spoiler">
			<div class="spoiler_title"><span class="spoiler_button" onclick="javascript: if(parentNode.parentNode.getElementsByTagName('div')[1].style.display == 'block'){ parentNode.parentNode.getElementsByTagName('div')[1].style.display = 'none'; this.innerHTML='Show Content'; } else { parentNode.parentNode.getElementsByTagName('div')[1].style.display = 'block'; this.innerHTML='Hide Content'; }">Show Content</span></div>
			<div class="spoiler_content" style="display: none;"><span class="spoiler_content_title">Without Quotation Marks...</span>...spoiler tags still work perfectly fine, however.</div>
		</div><br /><div class="spoiler">
			<div class="spoiler_title"><span class="spoiler_button" onclick="javascript: if(parentNode.parentNode.getElementsByTagName('div')[1].style.display == 'block'){ parentNode.parentNode.getElementsByTagName('div')[1].style.display = 'none'; this.innerHTML='Show Content'; } else { parentNode.parentNode.getElementsByTagName('div')[1].style.display = 'block'; this.innerHTML='Hide Content'; }">Show Content</span></div>
			<div class="spoiler_content" style="display: none;"><span class="spoiler_content_title">Spoiler</span>And with no title at all.</div>
		</div>]]></description>
			<content:encoded><![CDATA[As per @<a id="mention_7" href="user-7.html" class="mentionme_mention" title="Kaede's profile">Kaede</a> 's suggestion, spoilers tags have now been implemented! (They don't come with MyBB by default, strangely enough.<br /><br />There are three ways to use spoiler tags:<br /><br /><br />{diceroller-code}<br />Here are those three methods in action:<br /><br /><div class="spoiler">
			<div class="spoiler_title"><span class="spoiler_button" onclick="javascript: if(parentNode.parentNode.getElementsByTagName('div')[1].style.display == 'block'){ parentNode.parentNode.getElementsByTagName('div')[1].style.display = 'none'; this.innerHTML='Show Content'; } else { parentNode.parentNode.getElementsByTagName('div')[1].style.display = 'block'; this.innerHTML='Hide Content'; }">Show Content</span></div>
			<div class="spoiler_content" style="display: none;"><span class="spoiler_content_title">With Quotation Marks</span>As you would normally see for multi-word spoiler titles.</div>
		</div><br /><div class="spoiler">
			<div class="spoiler_title"><span class="spoiler_button" onclick="javascript: if(parentNode.parentNode.getElementsByTagName('div')[1].style.display == 'block'){ parentNode.parentNode.getElementsByTagName('div')[1].style.display = 'none'; this.innerHTML='Show Content'; } else { parentNode.parentNode.getElementsByTagName('div')[1].style.display = 'block'; this.innerHTML='Hide Content'; }">Show Content</span></div>
			<div class="spoiler_content" style="display: none;"><span class="spoiler_content_title">Without Quotation Marks...</span>...spoiler tags still work perfectly fine, however.</div>
		</div><br /><div class="spoiler">
			<div class="spoiler_title"><span class="spoiler_button" onclick="javascript: if(parentNode.parentNode.getElementsByTagName('div')[1].style.display == 'block'){ parentNode.parentNode.getElementsByTagName('div')[1].style.display = 'none'; this.innerHTML='Show Content'; } else { parentNode.parentNode.getElementsByTagName('div')[1].style.display = 'block'; this.innerHTML='Hide Content'; }">Show Content</span></div>
			<div class="spoiler_content" style="display: none;"><span class="spoiler_content_title">Spoiler</span>And with no title at all.</div>
		</div>]]></content:encoded>
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			<title><![CDATA[Visual Novel: An Unexpected Visit]]></title>
			<link>https://churchofproz.xyz/thread-89.html</link>
			<pubDate>Wed, 20 Jun 2018 18:51:47 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://churchofproz.xyz/member.php?action=profile&uid=4">Corenat Rovarnus</a>]]></dc:creator>
			<guid isPermaLink="false">https://churchofproz.xyz/thread-89.html</guid>
			<description><![CDATA[<img src="https://i.imgur.com/CfDDjd3.png" loading="lazy"  alt="[Image: CfDDjd3.png]" class="mycode_img" /><br /><br />That's right kids, it's finally here: The new, rebooted Church of ProZ Visual Novel! Up-scaled to glorious 720p for your viewing pleasure, this gripping program will give you a more in-depth tour of our fictional counterparts than you ever realized you needed until now.<br /><br />Download it <a href="http://www.mediafire.com/file/qmrlgwlx2lgovql/CopicBonanza-1.0-win.zip/file" target="_blank" rel="noopener" class="mycode_url">here </a><a href="http://www.mediafire.com/file/qmrlgwlx2lgovql/CopicBonanza-1.0-win.zip/file" target="_blank" rel="noopener" class="mycode_url">http://www.mediafire.com/file/qmrlgwlx2lgovql/CopicBonanza-1.0-win.zip/file</a>]]></description>
			<content:encoded><![CDATA[<img src="https://i.imgur.com/CfDDjd3.png" loading="lazy"  alt="[Image: CfDDjd3.png]" class="mycode_img" /><br /><br />That's right kids, it's finally here: The new, rebooted Church of ProZ Visual Novel! Up-scaled to glorious 720p for your viewing pleasure, this gripping program will give you a more in-depth tour of our fictional counterparts than you ever realized you needed until now.<br /><br />Download it <a href="http://www.mediafire.com/file/qmrlgwlx2lgovql/CopicBonanza-1.0-win.zip/file" target="_blank" rel="noopener" class="mycode_url">here </a><a href="http://www.mediafire.com/file/qmrlgwlx2lgovql/CopicBonanza-1.0-win.zip/file" target="_blank" rel="noopener" class="mycode_url">http://www.mediafire.com/file/qmrlgwlx2lgovql/CopicBonanza-1.0-win.zip/file</a>]]></content:encoded>
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		<item>
			<title><![CDATA[Lunar Legend Taco Stand]]></title>
			<link>https://churchofproz.xyz/thread-84.html</link>
			<pubDate>Sat, 02 Jun 2018 13:26:05 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://churchofproz.xyz/member.php?action=profile&uid=4">Corenat Rovarnus</a>]]></dc:creator>
			<guid isPermaLink="false">https://churchofproz.xyz/thread-84.html</guid>
			<description><![CDATA[I've gotten back into making visual novels with Ren'Py again. Managed to crank a quick one out in less than 2 days, check it out <a href="http://www.mediafire.com/file/u4r5khv4r8alglb/LunarLegendTacoStand-1.0-pc.rar" target="_blank" rel="noopener" class="mycode_url">here</a>: <br /><a href="http://www.mediafire.com/file/u4r5khv4r8alglb/LunarLegendTacoStand-1.0-pc.rar" target="_blank" rel="noopener" class="mycode_url">http://www.mediafire.com/file/u4r5khv4r8alglb/LunarLegendTacoStand-1.0-pc.rar</a>]]></description>
			<content:encoded><![CDATA[I've gotten back into making visual novels with Ren'Py again. Managed to crank a quick one out in less than 2 days, check it out <a href="http://www.mediafire.com/file/u4r5khv4r8alglb/LunarLegendTacoStand-1.0-pc.rar" target="_blank" rel="noopener" class="mycode_url">here</a>: <br /><a href="http://www.mediafire.com/file/u4r5khv4r8alglb/LunarLegendTacoStand-1.0-pc.rar" target="_blank" rel="noopener" class="mycode_url">http://www.mediafire.com/file/u4r5khv4r8alglb/LunarLegendTacoStand-1.0-pc.rar</a>]]></content:encoded>
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		<item>
			<title><![CDATA[Next Community Game May 2018 REVOTE]]></title>
			<link>https://churchofproz.xyz/thread-73.html</link>
			<pubDate>Tue, 15 May 2018 13:25:06 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://churchofproz.xyz/member.php?action=profile&uid=4">Corenat Rovarnus</a>]]></dc:creator>
			<guid isPermaLink="false">https://churchofproz.xyz/thread-73.html</guid>
			<description><![CDATA[It's the new poll]]></description>
			<content:encoded><![CDATA[It's the new poll]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Next Community Game]]></title>
			<link>https://churchofproz.xyz/thread-71.html</link>
			<pubDate>Wed, 09 May 2018 14:59:35 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://churchofproz.xyz/member.php?action=profile&uid=4">Corenat Rovarnus</a>]]></dc:creator>
			<guid isPermaLink="false">https://churchofproz.xyz/thread-71.html</guid>
			<description><![CDATA[It's come to my attention that we haven't been doing anything as a community lately, and in my experience when a community doesn't do things together for a while they tend to cease to be a 'community'. Now, we're not Moon Records/Rule Breaker level of dead yet but this little weeb haven has certainly seen better days.<br /><br />With that in mind, let's consciously choose our next big video game fad to get us all back into the metaphorical gigasaddle together. For the first time in, well, it's not the first time, the Administration is open to any suggestions, although we've developed some general principles to use as guidelines:<br /><br /><ul class="mycode_list"><li></li>
<li>Flexible player count - to accommodate for when not everyone can be there. Alternatively the average 'match' time can be very short so that if there are excess players they can switch out/alternate.<br /></li>
<li>Economic Accessibility - Should either be free, have a "free demo" <img src="https://churchofproz.xyz/images/smilies/wink.png" alt="Wink" title="Wink" class="smilie smilie_2" /> , or most of us already own it. <br /></li>
<li>Optimized Performance - Runs smoothly, or at all on a low-end PC. <br /></li>
</ul>
<br />You don't actually have to keep these in mind all the time, just shout out some names and I'll probably research it myself.]]></description>
			<content:encoded><![CDATA[It's come to my attention that we haven't been doing anything as a community lately, and in my experience when a community doesn't do things together for a while they tend to cease to be a 'community'. Now, we're not Moon Records/Rule Breaker level of dead yet but this little weeb haven has certainly seen better days.<br /><br />With that in mind, let's consciously choose our next big video game fad to get us all back into the metaphorical gigasaddle together. For the first time in, well, it's not the first time, the Administration is open to any suggestions, although we've developed some general principles to use as guidelines:<br /><br /><ul class="mycode_list"><li></li>
<li>Flexible player count - to accommodate for when not everyone can be there. Alternatively the average 'match' time can be very short so that if there are excess players they can switch out/alternate.<br /></li>
<li>Economic Accessibility - Should either be free, have a "free demo" <img src="https://churchofproz.xyz/images/smilies/wink.png" alt="Wink" title="Wink" class="smilie smilie_2" /> , or most of us already own it. <br /></li>
<li>Optimized Performance - Runs smoothly, or at all on a low-end PC. <br /></li>
</ul>
<br />You don't actually have to keep these in mind all the time, just shout out some names and I'll probably research it myself.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Roll Call]]></title>
			<link>https://churchofproz.xyz/thread-29.html</link>
			<pubDate>Mon, 19 Feb 2018 00:23:23 -0500</pubDate>
			<dc:creator><![CDATA[<a href="https://churchofproz.xyz/member.php?action=profile&uid=4">Corenat Rovarnus</a>]]></dc:creator>
			<guid isPermaLink="false">https://churchofproz.xyz/thread-29.html</guid>
			<description><![CDATA[I'm taking a census of who made it over in the 1st stage of migration, Post 'here' if you are here.]]></description>
			<content:encoded><![CDATA[I'm taking a census of who made it over in the 1st stage of migration, Post 'here' if you are here.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[[Plugin] Dice Roller MyCode]]></title>
			<link>https://churchofproz.xyz/thread-7.html</link>
			<pubDate>Mon, 18 Sep 2017 23:09:02 -0400</pubDate>
			<dc:creator><![CDATA[<a href="https://churchofproz.xyz/member.php?action=profile&uid=1">Admin</a>]]></dc:creator>
			<guid isPermaLink="false">https://churchofproz.xyz/thread-7.html</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">Source:</span><br /><a href="https://community.mybb.com/mods.php?action=view&amp;pid=573" target="_blank" rel="noopener" class="mycode_url">https://community.mybb.com/mods.php?action=changelog&amp;pid=955</a><br /><br /><span style="font-weight: bold;" class="mycode_b">Description:</span><br />Roll dice in a variety of exciting ways!<br /><br /><span style="font-weight: bold;" class="mycode_b">Demonstration:</span><br /><br />{diceroller-code}<br /><br /><span style="font-weight: bold;" class="mycode_b">Examples:</span><br />Rolling a d20 with +5 modifier:<br />{diceroller-code}<br />[roll=d20+5]<br /><br /><br />Rolling four d20s:<br />{diceroller-code}<br />[roll=4d20]]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">Source:</span><br /><a href="https://community.mybb.com/mods.php?action=view&amp;pid=573" target="_blank" rel="noopener" class="mycode_url">https://community.mybb.com/mods.php?action=changelog&amp;pid=955</a><br /><br /><span style="font-weight: bold;" class="mycode_b">Description:</span><br />Roll dice in a variety of exciting ways!<br /><br /><span style="font-weight: bold;" class="mycode_b">Demonstration:</span><br /><br />{diceroller-code}<br /><br /><span style="font-weight: bold;" class="mycode_b">Examples:</span><br />Rolling a d20 with +5 modifier:<br />{diceroller-code}<br />[roll=d20+5]<br /><br /><br />Rolling four d20s:<br />{diceroller-code}<br />[roll=4d20]]]></content:encoded>
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