07-18-2019, 06:43 PM
Ported from the old forum: http://churchofproz.forumotion.net/t1245-cc-tier-list
Disables (Or CC, Crowd Control) are essential to keeping your enemies locked down and ensuring a battle goes your way. This list's purpose is to aid in picking a team comp that can peel and initiate effectively, and can interrupt channeled abilities like Drain or Death Lotus.
Soft = Blind, Slow, Silence
Roots are kind of in between as you can still attack and use non-movement spells.
Hard = Stun, Taunt, Charm, Fear
Immutable = Knockup, Knockback, Suppression. These types of CC deserve a special mention as they cannot have their duration reduced by Tenacity or be removed via Cleanse/QSS.
ST = Single Target, as opposed to AoE
I value hard CC more as it can interrupt channeled spells and really lock down your opponents. Cancelling an ultimate can be a huge power play and make the difference between a fight you win and a fight where you get blown up.
|S| God Tier: 4 disabling moves. The most lock-downy chumps in the game.
|A| Great Tier: 3 disabling moves, with at least one of them hard like a stun or knockup. If one of these guys gets ahold of you, you probably won't be doing much for a while. Picking one of these guys is always a good idea.
|B|Good Tier: 2 disabling moves, 1 or more of which is hard
|C| Okay Tier: 1 hard disable or 2 soft. With this much you can hold your own in the team comp and are more likely to win duels.
|D| Meh Tier: Has one soft CC ability.
|E| Trouble tier: These champions have no disables whatsoever. Most of them have some sort of niche/gimmick like extreme damage or mobility. I strongly advise against picking them if your team is lacking in hard disables. Essentially if you pick one of these champions and fail to carry/do damage, you are completely useless. I speak from personal experience so feel free to mock me. I'll list what their gimmick is.
--Related Notes--
Champions with high impact channeled spells:
[Fiddlesticks(drain + ult), Master Yi(meditate), Nunu(snowball + ult), Katarina, Malzahar, Miss Fortune] - If you see one of these guys on the other team you definitely want at least one champion who is C Tier or greater(or has a silence) on your team.
[Twisted Fate, Shen, Galio, Karthus, Caitlyn, Xerath, Jhin] - Interrupting one of these guys' ults will also have a huge impact but usually they will be channeling outside of your reach. If you get a chance though, take it.
Champions with some form of CC immunity: Olaf, Master Yi, Fiora, Morgana, Sivir, Nocturne
Yi has slow immunity which means anyone D tier and below cannot deal with him alone unless they can somehow out-damage him.
Sivir, Noc and anyone who buys Banshee's Veil will have a spell shield to negate a single disable, hence the value in having multiple disabling moves.
Disables (Or CC, Crowd Control) are essential to keeping your enemies locked down and ensuring a battle goes your way. This list's purpose is to aid in picking a team comp that can peel and initiate effectively, and can interrupt channeled abilities like Drain or Death Lotus.
Soft = Blind, Slow, Silence
Roots are kind of in between as you can still attack and use non-movement spells.
Hard = Stun, Taunt, Charm, Fear
Immutable = Knockup, Knockback, Suppression. These types of CC deserve a special mention as they cannot have their duration reduced by Tenacity or be removed via Cleanse/QSS.
ST = Single Target, as opposed to AoE
I value hard CC more as it can interrupt channeled spells and really lock down your opponents. Cancelling an ultimate can be a huge power play and make the difference between a fight you win and a fight where you get blown up.
|S| God Tier: 4 disabling moves. The most lock-downy chumps in the game.
- Nautilus - Snare(on hit), Pull, AOE slow, AOE knockup. No longer the CC King
- Sejuani - Knockup, slow, 2 stuns
- Xin Zhao - that's right, he has 4 now: knockup, AOE knockback, and 2 slows.
|A| Great Tier: 3 disabling moves, with at least one of them hard like a stun or knockup. If one of these guys gets ahold of you, you probably won't be doing much for a while. Picking one of these guys is always a good idea.
- Zac - Slow, knockback, knockup
- Lissandra - Slow, Snare, Stun
- Jarvan IV - AOE Knockup, AOE slow, Wall
- Anivia - AOE slow/stun, Wall, toggled AOE slow
- Thresh - Pull, Directional AOE stun and slow, AOE slow
- Leona - ST snare, ST stun, AOE stun/slow
- Blitzcrank - Pull, ST knockup, AoE silence
- Lulu - piercing slow, Polymorph, AOE knockup
- Janna - ST slow, AOE knockup, AOE knockback
- Nami - ST slow, 2 AOE knockups
- Zyra - AOE snare, AOE knockup, plants slow
- Braum - Slow, Stun, AOE knockup
- Sion - Slow and 2 knockups
- Ekko - Slow, 2 AOE slow fields, one of which can be turned into an AOE stun.
- Gragas - AOE Slow, ST Stun, AOE knockback.
- Galio - AOE taunt, 2 AOE knockups
- Maokai - ST root, AOE slow/knockback, AOE root
- Ornn - Lots of knockups and slows
- Poppy - Slow field, knockback, super AOE knockup ult
- Nunu - 1 knockup, 2 slows
- Urgot
- Alistar
- Taliyah - Although in practice, she's not so good as her wall can easily harm your team more than it helps. It's similar to Bard's ultimate in that respect.
- Gnar (Mega Form)
|B|Good Tier: 2 disabling moves, 1 or more of which is hard
- --Silence and Stun--
- Malzahar
- Fiddlesticks
--ST Stun and AoE Slow-- - Singed - it's singed, the most troll character in video game history. Now with a snare combo
- Volibear - melee range aoe slow
- Skarner - low cd slow, but its melee
- Ashe - An always on permaslow
- Xerath
- Jayce
--AoE Stun and ST Slow-- - Shaco - Jack in the Box is very situational but can be devastating in skilled hands.
- Sona
- Malphite
--AoE Stun, AoE Slow-- - Vel'Koz
- Ziggs
- Fizz
- Cassiopeia
- Orianna
- Lee Sin - like with Tristana, he can get multiple if he aims right and gets lucky
- Aatrox
- Kalista - If applied right
- Azir - Knockback in his ult.
- Syndra
- Heimerdinger - Upgraded Grenade or Turret
- Shen
- Akali
--2 stuns-- - Amumu - His ult doesn't prevent casting but it can still shut down an entire team
- Hecarim
- Vi
- Aurelion Sol
- Warwick - point blank AOE fear
- Rakan
- --Other--
- Darius - His hook doesn't stun but it does interrupt channels.
- Morgana - Snare, AOE slow+stun
- Rammus - Long taunt and very small AoE knockback on powerball
- Yasuo - AoE knockup and knockup extension
- Cho'Gath - AOE stun+slow, AOE silence
- Soraka - AOE slow, AOE silence+snare
- Tahm Kench - yum yum eat em up. One stun and tongue lash can be either a stun or slow.
- Ivern - ST Snare, AOE slow
- Kled - ST pull, ST knockback
- Yorick - Circle wall, AOE slow
- Mordekaiser
- Irelia
- Qiyana
- Bard - depending on the situation stasis can be better or worse than a stun.
|C| Okay Tier: 1 hard disable or 2 soft. With this much you can hold your own in the team comp and are more likely to win duels.
- --2 Slows-- 1 single target, 1 AoE
- Rumble
- Trundle
- Gnar (Mini Form)
--2 AoE Slows-- - Gangplank
- Vladimir
--Blind and Slow-- - Teemo
--Snare and Slow-- may be split based on which abilities are AoE - Rengar - situational combo by timing ferocity meter
- Caitlyn - traps are situational but good for map control
- Lux
- Swain
- Varus
- Jinx
- Jhin
- Karma - as per the rework
--Melee stun-- - Renekton
- Udyr
--Range stun-- It can be used from a range, Pantheon's is a gap closer but still - Ahri
- Brand
- Elise
- Nocturne - Very low range, potentially moved due to fear rework(nerf)
- Pantheon
- Twisted Fate
- Evelynn
- Quinn - although it's mostly a slow, her E does stun for a very brief moment.
--ST Snare-- - Xayah
- Ryze
--AOE stun--
Annie and Kennen - They may have both a single target and an AOE stun, but they can effectively only use one of the two at any given time. - Draven - pretty much
- Jax
- Riven
- Taric
- Tristana - It can hit multiple units if they are clumped
- Veigar - it's on a delay and only stuns if they pass through
- Viktor - kind of weird but if used right works like this.
- Wukong - Uncleansable
- Rek'Sai - Uncleansable but in a rather small area
- Kayn (Rhaast)
- --Other--
- Shyvana - A giant push
- Diana - Vacuum Stomp
- Leblanc - 2Chainz (Slow into Snare)
- Kassadin - rework removed silence on his Q, but it can still interrupt channeled abilities
- Zoe - SLEEPY TROUBLE BUBBLE!!!
- Fiora - some slows
- Vayne - knockback/stun
|D| Meh Tier: Has one soft CC ability.
- --Silence--
- Garen
--ST Slow-- - Mundo - spammable
- Kayle
- Nasus - Although it's very nearly a root
- Talon - can hit more than one
- Illaoi
- Kindred
--AoE Slow-- - Graves - field, reduces vision
- Karthus - wall, shreds magic resistance
- Kha'Zix - most people take the spike rack evolution
- Kog'Maw
- Miss Fortune
- Olaf - Since it can hit multiple enemies, but its not likely.
- Tryndamere
- Twitch
- Zed - Same as Olaf
- Kayn (Shadow Assassin)
|E| Trouble tier: These champions have no disables whatsoever. Most of them have some sort of niche/gimmick like extreme damage or mobility. I strongly advise against picking them if your team is lacking in hard disables. Essentially if you pick one of these champions and fail to carry/do damage, you are completely useless. I speak from personal experience so feel free to mock me. I'll list what their gimmick is.
- Corki - (magic) damage
- Ezreal - damage
- Katarina - damage, shunpo reset dashing
- Lucian - damage
- Master Yi - extreme splitpushing, is also the original dunkmaster
- Nidalee - choice to build ap or ad with alternate form, including traps and the OP as hell javelin toss. She has lots of utility, it took me a while to realize none of her moves have crowd control.
- Sivir - extreme waveclearing
- Kai'Sa
--Related Notes--
Champions with high impact channeled spells:
[Fiddlesticks(drain + ult), Master Yi(meditate), Nunu(snowball + ult), Katarina, Malzahar, Miss Fortune] - If you see one of these guys on the other team you definitely want at least one champion who is C Tier or greater(or has a silence) on your team.
[Twisted Fate, Shen, Galio, Karthus, Caitlyn, Xerath, Jhin] - Interrupting one of these guys' ults will also have a huge impact but usually they will be channeling outside of your reach. If you get a chance though, take it.
Champions with some form of CC immunity: Olaf, Master Yi, Fiora, Morgana, Sivir, Nocturne
Yi has slow immunity which means anyone D tier and below cannot deal with him alone unless they can somehow out-damage him.
Sivir, Noc and anyone who buys Banshee's Veil will have a spell shield to negate a single disable, hence the value in having multiple disabling moves.